The AoWEd was also used to generate the maps for the free online multiplayer game Battlemaster. Thus, the AoWEd was largely responsible for keeping the fans of the game entertained until the release of the sequel, Age of Wonders 2. Custom made scenarios were also often used in multiplayer / PBEM tournaments. Having scenario makers actively utilising the AoWEd to make new scenarios meant that players were almost never in short supply of new maps to try out and enjoy. Most map sizes are less than 100kb the largest of map files are about 300 kb. Reasonably manageable file sizes makes it easy for players to download and exchange maps. ![]() ![]() Many of such carefully crafted scenarios have been touted as being of higher quality than that which came with the game. However, script editing was limited to only message pop-ups and a few time-out events.ĭespite the limits of AoWEd, creative scenario makers (also referred to as ‘mapmakers’) were able to draw maps with rich stories from their own imaginations, or took inspiration from classic fantasy worlds such as that of Tolkien, Dungeons & Dragons, etc. The Age of Wonders came with a basic map editing utility "AoWEd", that allows players to create their own scenarios or to edit existing scenarios included in the game.ĪoWEd enables players to draw their own maps, place cities, assign units and unit behavior, and create custom items and heroes, as well as functional and/or aesthetic placement of land and water features.
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